Quickly run near them to lure them down, then jump over them to avoid getting left behind by the snaking platform. While riding the first snaking platform, don't wait for the thwomps to rise back into the ceiling. Drop a little below the Star Coin and leap at the very last second to jump off the falling platform, through the Star Coin, and onto solid ground to the right. The platform will begin to shake and will soon fall down, taking you with it. As the second snaking platform comes to a stop, stand on the far right edge. You don't have much time to plan for the grab, so be quick. It's below any platform you can walk on, which makes it a real challenge to grab. The third Star Coin is just before the door that leads to the boss. Simply jump to get it before the platform moves too low.Īs the second snaking platforms moves over the top of the second Star Coin, wait directly over the coin for the snake to move out from under Mario. Fall down with the lift, and jump off at the last moment to reach the door which will take you to the lower of the two maps in Part 2.You'll spot the first Star Coin while moving over the green snaking platform at the stage's early section. Spring this Thwomp, then jump over him onto the Donut Lift. 8: Bowser's Castle is full of crafty traps. Use the Donut Lift to drop to the passage below. 7: At the end of the middle of the three passages on the far-right side of the fiery chamber, you can pick up a much needed power-up. You'll be taken to the top map of Part 2, where you'll have to content with fewer laser spitting statues, but more precision jumping.
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